1st & 2nd Editon Adventures

The Cloaked Shield

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Flame Walk (Alteration)

Level: 3

Components: V, S, M

Range: Touch

Casting Time: 5 segments

Duration: 1 turn + 1/level

Saving Throw: None

Area of Effect: Special

ExplanationlDescription: By means of this spell the caster is able to empower himself or herself, or another creature of man-size and comparable mass, to withstand non-magical fires up to temperatures of 2,000’ F. It also confers a + 2 bonus to saving throws against magical fires. For every level of experience above the minimum equired to create the dweomer (5th), the caster can affect an additional mansized creature. This growing power enables multiple individuals, or one or more of greater than man-size and mass, to be affected by the flame walk spell. For instance, an 1 lth-level caster could empower both himself or herself and a steed such as a horse to move in molten lava. (Consider a horse to be equivalent to 6 humans for purposes of this spell; conversely, halfling-sized creatures count as 1/2 human apiece, and pixie-sized creatures are considered equivalent to 1/4 human each.) The material components of the spell are at least 500 gp of powdered ruby and the cleric’s holylunholy symbol.

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