Level: 5
Components: V, S, M
Range: 6"
Casting Time: 8 segments
Duration: 1 segment
Saving Throw: ½
Area of Effect: 1" diameter by 3" high column
Explanation/Description: When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur.