Level: 2
Components: V, S
Range: 3"
Casting Time: 5 segments
Duration: 5 turns
Saving Throw: None
Area of Effect: 1" path
Explanation/Description: When a cleric casts a find traps spell, all traps - concealed normally or magically - of magical or mechanical nature become visible to him or her. Note that this spell is directional. and the caster must face the desired direction in order to determine if a trap is laid in that particular direction.