1st & 2nd Editon Adventures

The Cloaked Shield

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Earthquake (Alteration)

Level: 7

Components: V, S, M

Range: 2"

Casting Time: 1 turn

Duration: 1 round

Saving Throw: None

Area of Effect: ½" diameter/level


Explanation/Description: When this spell is cast by a cleric, a local tremor of fairly high strength rips the ground. The shock is over in one melee round. The Earthquake affects all terrain, vegetation, structures, and creatures in its locale. The area of effect of the Earthquake spell is circular, the diameter being ½" for every level of experience of the cleric casting it, i.e. a 20th level cleric casts an Earthquake spell with a 10" diameter area of effect:

Effects are as follows:


TERRAIN

  • Cave or cavern - Collapses roof
  • Cliffs - Crumble causing landslide
  • Ground - Cracks open, causing creatures to fall in and be killed as follows:
  • - Size S - 1 in 4 (d4)
  • - Size M - 1 in 6 (d6)
  • - Size L - 1 in 8 (d8)
  • Marsh - Drains water off to form muddy, rough ground
  • Tunnel - Caves in

VEGETATION 

  • Small growth - No effect
  • Trees - 1 in 3 are uprooted and fall

STRUCTURES 

  • All structures - Sustain from 5 to 60 points (5d12) of structural damage; those taking full damage are thrown down in rubble

CREATURES 

  • See above


The material components for this spell are a pinch of dirt, a piece of rock, and a lump of clay.

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