1st & 2nd Editon Adventures

The Cloaked Shield

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When We Last Left It Post New Entry

3/17/2013 Session

Posted by C.J. on March 21, 2013 at 10:20 PM

When last we left it.... Kyoko had just opened her eyes and..... Oh wait. D&D related. Thats right, we are in the Abyss. :(


We have been contracted by a Mages Guild to retreive spell books from an expelled member that has been doing experiments with human, and animal transmutations. In his studies he ended up transporting a large portion of his mages tower to the Abyss, just miles out side of Carsery, The Iron City.


Pretty much a suicide mission, with the also the chance to be imprisoned in Carsery, (also being in the abyss, where time passes much slower, a week could be decades on the Prime Material Plane.) We accept, in exchange for a drink from one of the fabled and few, Magical Fountains, with a cup that negates and negative effects from drinking from the water.


Mission Objectives:

Retreive any Spell Books we can find.

Implode the Tower with the provided crystal.

Escape the Abyss through the Portable Hole. One time use only.


Upon teleporting to the tower, the main adversaries to be faced so far have been ghouls desguised as Statues lining the walls in certain rooms. The center of the tower seems to be an other tower within, surrounded by a mote of blood.


We moved up to the second level of the mages tower. The first few rooms were mundane with nothing of interest (unless you count the 3 human bodies hanging up in the freezer), that is until we came across the library and the stables. The stables lead to the middle of the tower were a massive steam powered statue stood surrounded by an illusion of the great outdoors. So naturally we turned back. 


In the library we were disapointed that not even one spell book was to be found. But at the back was a room lined with shelves. Shelves filled with gems. In the center of the room was a basin of water. After a while experimenting we discovered that a spell will be granted to who ever places one of the gems into the basin. Ereta and Draven emptied out the water to take the basin with us while Zilean carefully wraped up the gems into his bed roll. 


Further down the hall was a room that appered to be empty. But Draven got the feeling that it wasn't as it appered. He pulled out his epic weapon (lol) and entered the room. Thats when two chest appered (that only Draven can see) and from one popped out a Pit Fiend Demon. A fierce battle insued. Before the demon could kill us all, Draven mulliganed. As we didn't know how to defeat the creature we continued exploring. 


In the next area Zilean found a secret door that leads out of the tower. Off in the distance we could see the citidel and hear an alarm. We were all filled with a sence that several big somethings were now on their way to find us..... So we did what anyone would do: we shut the door and pressed on. Once again the rooms were ordinary and held little of interest. That is untill we came across the trophy room. Filled with so many stuffed animals that it was difficult to move through. At the far end of the room was a fireplace with a small display case on the mantle. A ring suspended in the air was all that the case held. Ereta retrieved the ring and noticed an inscription. She made her roll to read languages. (Ask her for inscription. And no, it didn't say anything about one ring to rule them all.) 


Tune in next week to see what becomes of our heros!



Categories: The Game So Far

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